Showing posts with label FUBAR. Show all posts
Showing posts with label FUBAR. Show all posts

Friday, November 7, 2025

The Bots are Coming!

Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?

Like other wargaming blogs this blog also suddenly experienced a 'tsunami' of 'mysterious visitors' this September. All this sudden hits are presumably not 'real visitors' or human readers, but more likely 'Web Crawlers', 'Search Spiders' or 'AI Chatbots'. What they exactly was, what their mission was, where they actually came from and why, I don't know for sure. Let's assume it was 'AI chatbots' they were probably searching wargaming blogs to pick up more knowledge of the subject and learn more about wargaming? -And to perhaps also to learn to wargame?? 


Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?

This made me think if this 'phenomenon' could be transferred to a wargame, or to a scenario for a wargame? -The Bots are Coming! 

Preparing the game

To be able to transfer this to a skirmish wargame I needed to materialize some 'intelligent' bots into some kind of 'battle-machines'. The answer gave it self, and I searched Thingeverse for some free files that could be resized and 3D-printed to 54mm. It's skinny, but due to the period for my scenario it's probably an early model (T600 or pre T600):
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Then they were given a very simple and basic paint job, and a couple of coats of 'blackwash':
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?

The Rules

The Terminators cant't time-travle with weapons, so for this game they are unarmed and they'll only fight hand-to-hand. I think the free FUBAR wargame rules can be amended for a battle between a superior force in close combat VS. a larger seasoned force with ranged combat capacities. 

The Scenario

After several unsuccessfully attempts to assassinate Sarah Connor and preventing her to give birth to the future resistance leader John Connor, the AI defense network Skynet simultaneously tries to assassinate Sarah Connor's father before she's even born, and so to prevent the future birth of her and her son.

Before Sarah Connor was born in 1965, her father was a soldier and fought in an unnamed war. Skynet is therefore sending Terminators back in time to search different conflicts and battlefields in the early 60ies where they have recorded plausible 'Connors'.

In Eastern Congo, 1961 Sergeant Connor is leading a reinforced UN squad which has been ordered to hold a key junction near the village of Kalemie to keep Katangese rebels from moving supplies. The peacekeepers expect rebels — but instead, three T-600s step out of the jungle and advance relentlessly toward the crossing. -What are they, where do they come from and why are they here???
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Forces:
  • Terminators:
    • 3 early and unarmed models of T-600 Terminators which activites independently.
      • A Terminator automatically incapacitate a single human opponent per action in close combat.
      • Terminators are fast, so I'll let them move 12" instead of 6".
      • Terminators ignore moral checks and pinning.
      • I will let the Terminators fight as 'Elite' and 'Heavy Tank'. They can be harmed by HMGs (.50 cal.) and RPGs. On early Terminators only their front was heavy armored, so these will have to roll for a save (2+) from small arms if hit from behind.
      • Hit effects:
        • 1-2: -2 to next activation only
        • 3-4: Can only move half speed rest of the game
        • 5: immobilized for rest of the game
        • 6: Terminator destroyed
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
  • UN :
All UN forces will fight as 'Seasoned' in this game. Their M1 rifles are semi automatic so I'll let them have 2FP on ranges less than 12".
    • A squad of 8 soldiers armed with 1 SMG, 6 M1 rifles and 1 LMG are manning the UN-Check Point.
    • A Bazooka unit with 3 soldiers armed with 1 bazooka (with armor piercing rockets), 1 SMG and  M1 rifle provides back up support.
    • A Jeep with a crew of 3 armed with a .50 cal. HMG provides supporting cover for the Check Point. Luckily they trying out the new Multi Purpose ammunition from Norway.
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Mission:
  • Terminators: To eliminate the UN unit in search for 'Connor'.
  • UN: To pacify the Terminators.

The Game

Time:    55 minutes 
Turns:   9
Result:  This point is a 'spoiler alert', isn't it? It's a win for the Sgt. Connor and his men, but I'm not sure it's a victory for humanity having a battlefield with future artificial killer technology scattered around. One of the 'bots' are even still on.

There are not Katangan Rebels who exits the Jungle and approaches the UN-Check Point outside Kalemie...
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The Traffic Sentry shouts them to stop as they're approaching the Check Point. He has not seen 'things' like these before:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The Terminators are ignoring him and keep advancing. Following the Rules of Engagement he warns them that he will open fire if they don't stop:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The Terminators keeps advancing, and the Traffic Sentry gives them a final warning and shoots a warning shoot:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The warning shoot did not scare the terminators off or made them come to a halt. The Sentry aims carefully and fires against the closest Terminator. He can see that he hit, but with no effect at all:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The closest Terminator rushes towards the Traffic Sentry and lethally strike him. The 2 other Terminators changes course and advance towards the Cover Sentry and Search Team. Both the Cover Sentry and the Search Team open fires upon the advancing machines, and score several hits on them with no effect. Not even from their high rate fire LMG:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Sgt. Connor orders his men to retreat:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The UN Jeep covering the Check Point opens fire with it's 0.50 cal HMG, and hits the Terminator which killed the Traffic Sentry:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The UN HMG hits the Terminator with so many successfully shots, that the Terminator stumble backwards, looses balance and fall upon the Czech Hedgehog behind him. The Czech Hedgehog impales the Terminator, and the Terminator becomes immobilized for the rest of the game:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Sgt. Connor's squad are retreating, but the LMG Team falls behind. The UN-Jeep rushes forward and opens fire on the pursuing Terminators: 
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Even if the Terminators are hit by several shots of the HMG it doesn't stop them, only slowing them down:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Soon the 2 Terminators catch up with the slow LMG team of Sgt. Connor's squad, and immediately takes out 2 of them:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Even if the UN HMG scores several hits on the Terminators, it doesn't stop them from taking out the last member of the LMG team:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
While the Terminators starts advancing towards the Jeep and the threat it's HMG represents, they don't notice the Bazooka team sneaking up from behind:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
When ready the Bazooka team aims carefully and fires an armor piercing rocket and hit one of the Terminators from behind, where it's weakest point is:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
It was a lethal hit:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
The last Terminator turned around and took aim to ram the Bazooka team...
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
...which made a daring move; They knew that they didn't have time to reload so they started to run towards the Terminator at the same time the Terminator approached them and beat the Bazooka gunner to death. The team leader and loader made to run past him. They immediately turned around and shot the Terminator in the back:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Another success by the 2 remaining members of the Bazooka team! The Terminator was finally Terminated:
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Sgt. Connor didn't know he was the target for this mechanical 'kill team', and the androids did not know if they've targeted the right 'Connor'. 
Sgt. Connor gathered his men around the last Terminator impaled at the Czech Hedgehog struggling to get free, but...
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
... no official reports were given what happened next...

Conclusion

Ironically I used the AI bot ChatGPT to partially create this scenario and figure out a rifle-squad chance vs. a T-600 Terminator. 

I have a soft spot for the free FUBAR wargaming rules, and used the expertise in the FUBAR FB-group to check my suggested stats for the Terminators.

I really do recommend the FUBAR wargaming rules, and signing up to their FB-group. If you haven't tried these rules out, yet, I really recommend you to do.

Blog PostScript

My youngest son is autistic and is not interested in tabletop wargaming. He's very interesting in gaming characters though. While preparing for this game he came with some of his lates acquisitions and played following his own rules. -which I off course let him. In his game the robot (Metal Sonic) was the winner and the Terminators seemed chanceless.
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?
Wargaming with FUBAR free wargame rules. Army Men Vs. Terminators. Can a rifle squad take out a Terminator?


Tuesday, April 1, 2025

Add realistic Squads and Squad Tactics to your Wargames

Links to websites which is useful if you want to create realistic Squads and Platoons and  Squad tactics for tabletop wargaming

Some of the skirmish wargame rules I've been playing, both the free and commercial ones, suggests some kind of 'Army Building' and how to make up units for the game (mostly limited to make balanced forces). Most of the rules and games I play however, does not. This is not a problem if you know what kind of units you want to bring to your tabletop battles, or you're into military history and know how to create those specific units for your game. I've found some websites that can help you create realistic Squad and Platoon level units for 20th and 21st century:

Battle Order

On the Battle Order website there is a lot of information on how to create different modern units on different levels for different countries and periods. Most of my skirmish games are based upon rifle Squads and at the Battle Order website there is a 'Graphic section' I have found most useful as it's describing number of members, what kind of weapons they are armed with for different countries and periods.
Links to websites which is useful if you want to create realistic Squads and Platoons and  Squad tactics for tabletop wargaming
This is an example of what you can find at Battle Order, showing a WW2 Homeguard Rifle Squad with number of members, ranks and weapons:
Links to websites which is useful if you want to create realistic Squads and Platoons and  Squad tactics for tabletop wargaming

FUBAR

The website for the free wargame rules FUBAR also consists some information on how to create WWII Squads and Platoons from different nations.
Links to websites which is useful if you want to create realistic Squads and Platoons and  Squad tactics for tabletop wargaming

Tactical Forge

If you create 'realistic' skirmish units for your game it would be nice to operate them in your game in a realistic manner as well, even if you have no military experience on Squad or Platoon level. On YouTube I recently found a channel named Tactical Forge. It's a very interesting YouTube-channel which instructs real life Squad tactics by using miniatures. The playlist Micro Tactics is most useful regarding wargames.

I recommend you to pay these websites a visit and hope you find them as useful as I did. I'll add links to them in the menu to the right.

Monday, December 23, 2024

Christmas Wars 2024 - An annual Wargame. "Battle for the Yule Village"


Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare

By this time of year it's time to play the annual 'Seasonal Wargame' again. Last year I played it using the FUBAR Medieval  2nd edition rules, and I addressed some 'shortcomings' regarding ranges and suppression. Later I found out that FUBAR Dark Fantasy took care of these concerns and at the same time looked like FUBAR Medieval rules regarding weapons and armour (because the rules are not only for fantasy use, but for ancient use too). Close combat is resolved slightly different in Dark Fantasy though, needing to do morale checks if charged or counter charged (risking that one side might flee the battle). Besides it looks like these rules also modify a unit's expertise in close combat regarding what kind of close combat weapons it's armed with, which is an idea I like so much that I decided to do another FUBAR wargame this year despite my plan to  actually use different free wargame rules for these annual 'Christmas Wars' each year. After all it's a 'Fantasy game', which should go well with these rules.

After last years Battle Report, James from the Quantrill Toy Soldiers Blog gave me a tip in the comment-section to add a Cookie Monster to the Mayhem. I think that sounded like an interesting idea, and completely within the 'Fantasy Genre', so I've decided to add a Cookie-monter to this year's game. I think the Cookie-Monster will be a 'giant' or a 'troll', eating all it's enemies coming in it's way regardless of side in the conflict. Therefore, It will act as Elite or 'Heroic' Character, Heavy Armour (no speed penalty) and have 3 Hero Points according to the FUBAR rules. Some 'House-rules' seemed to be necessary like; it can take 4 wounds (as casualties. no suppression), and fight with 2 D6 in Close Combat to do multiple damage and have a move action of 10" instead of the ordinary 6". It can engage in Close Combat at a distance of 2" and does not need to do a morale checks. The Cookie-Monster it self was found for free at Thingiverse, resized, 3D-printed and painted.

Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare

After 2 years of fighting both the Gingerbread Army and the Cookie men Army have gained so much combat experience, so I'll let them both fight as 'Veterans' according to the FUBAR rules the this year.

Scenario

This year I asked ChatGPT to create a scenario for this 'season war'. It suggested:

"Battle for the Yule Village"

"The peaceful Yule Village, a festive hub of holiday cheer, has become the site of a deliciously intense conflict. The Gingerbread Army, defenders of the village, are determined to protect the precious cookie decorations and sugar reserves stored in the town square. Meanwhile, the Cookie men Army, led by their sinister commander, aims to seize control of the village and claim the sugary spoils for themselves. Amidst the chaos, the mighty Cookie Monster roams the battlefield as an unpredictable wildcard.
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
Objective
  • Gingerbread Army: Protect the Yule Village’s sugar reserve (located in the town square) and prevent the Cookie men Army from looting it.
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
  • Cookie men Army: Seize control of the sugar reserve by holding the town square for 3 consecutive turns.
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
  • Cookie Monster: Satisfy its hunger by devouring units or sugar reserves. The Cookie Monster wins if it eats 6 models (from either side) or the sugar reserve."
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare

Let the fight begin

There is not movement on the battlefield the first 2 turns as the Cookie men army fails some activations, and they are very slowly advancing towards Yule Village. It looks like the 'Cookie Monster' in the forrest in the background are faster though...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
Even if the Cookie men army advanced very slowly, a Gingerbread unit from the village felt that they were 'danger close', and charged the further most Cookie men unit of knights in the open...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
Despite the Cookie men knights had better armour, those Gingerbread two-handed spears were real fatal, and both units had severe losses.
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The Cookie men spear unit in the background was so shocked by the scenario in front of them, that they weren't able to move:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
In turn 4 there arose a duel between the 2 armies archer-units, and the Gingerbread unit was 'victorious' in this 'duel' and hit with all their arrows (!). This was Coup 'd état and the Cookie men'n bows was out of the game:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
But it was not all all success for the Gingerbread army; when the last Gingerbread spear-warrior was charged by the last Cookie men knights, he got scared, left battle and fled into the village before he stopped to catch his breath behind the sugar reserves:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
At this point the Cookie men's last knight saw a Giant Cookie Monster exit the forrest, and looking right at him...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
...The Cookie Monster moved really fast, and caught up with the last knight standing and 'ate this knight-looking cookie'...
The Cookie men spear unit in the background were still not able to come to his rescue as they were still hesetating to enter battle:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The Gingerbread archers opened fire against the newly arrived Monster, but didn't hit it.
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
In turn 6 the Cookie Monster was so annoyed by the Gingerbread arrows, so it immediately charged the archers (as they were the closest unit):
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The archers got scared and run away to get some distance to the monster, before (after a successful activation) stopping, turning around and sending a storm of arrows against the Monster:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
They hit with one arrow, and the Gingerbread spear-warrior who had run away earlier decided to charge the Monster as it looked weaker...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The last Cookie men (spear) unit saw that the Gingerbread army was heavy engaged with the attacking Cookie Monster now, and decided to let the Monster 'do the job for them' and approach the Village from another direction and choose a safer path. -And hopefully just take care of those Gingerbread warriors the Monsters hadn't got...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The Gingerbread spear warrior managed to inflict some more damage to the Cookie Monster, but was finally taken out in this uneven close combat...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The Cookie Monster looked ever weaker now and the Gingerbread knights made a run for it and charged the Monster with every thing they had, to finish him off:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
-And they successfully managed to take out the Cookie Monster at the cost of only one knight. Being busy with fighting the Monster the Gingerbread army had not noticed the Cookie men unit sneaking up behind it and was now close and just about to attack them:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The Cookie men made a run for it, but wasn't close enough after all, so the remaining 2 Gingerbread knights made a counter charge:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The melee was fierceful and the 2 last Gingerbread knights fell, so did 2 og the Cookie men spear warriors:
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The last Cookie man ran and took cover behind the heap of sugar reserves. Had he finally made it??
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
The Gingerbread archers opened fire against the last last Cookie man, and he was not so safe behind cover as he thought...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare
After about 1 hour and 12 turns this was finally a victory to the Gingerbread Army, but it had suffered severe losses as there was only one unit of archers left.

Conclusion:

Even if these FUBAR rules are named Dark Fantasy they will work great for any other more classic battles and Ancient or Medieval wargames too. Just skip the part with magic and spells. I think these rules flows a little better than the Medieval 2nd Edition I used last year. Some parts of these rules seems to be 'copy pasted' form other FUBAR rules, but they're built on the same core rules so it doesn't actually matter. I wish the rules would be a little clearer on what to do on failed morale tests in different situations. 

I hope you enjoyed this years Season Wars Battle report. I wish all my readers and their families a Merry Christmas and a Happy New Year!!
My youngest son is still a fan of 'Elf on the shelf', but by now it's time to capture him and keep him 'POW' the next 11 months...
Playing free wargame rules with 3D-printed miniatures. Playing FUBAR Dark Fantasy rules. FUBAR rules for ancient or medieval wargames and warfare


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