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Old West Mini-Wargame: Showdown at High Noon according to my scenario and interpreted by ChatGPT |
Last year I attended the 'Wargame in a Wee Matchbox Challenge' with paper miniatures from Junior General and rules made by ChatGPT; Old West Mini-Wargame: Showdown at High Noon.
The rules was really simple, fast playing and easy, and I had to keep everything small to make it fit in a matchbox (which it eventually did). -Since the Challenge I've played the game several times with my oldest son. The game feels perhaps a little too simple, as gamers usually ends up behind cover exchanging fire with the opponents until one of them runs out of health. I wanted to see if it would help to this feeling and make the game more interesting if a little more was added to it than what would fit in a matchbox. So I decided to try out the very same simple rules and scenario with larger terrain and miniatures in 3D as I wanted to use my 54mm -ish Cowboys in a game. I'm curious to see if a more '3D-game' gives another impression or 'deluxe version' of this simple game.
I had almost everything I needed to convert my 2D-game in the matchbox into a fully 3D one, except for a female hostage to rescue. I found one 28mm scale at Thingeverse and 3D-printed her to match the size of my 54mm -ish cowboys. I guess she can double up and I can use her as a civilian or a missionary in my Congo Crisis games too.
Scenario: It's loosely based on the scene from 'A Fistfull of Dollars' when 'Joe' frees 'Marisol'; 3 outlaws are holding a woman hostage in the house, and our 'Hero' is there to free her.
Forces: Are dictated by the rules; 3 outlaws with health of 2 and hits on 5+ Vs. 'The Man with No Name' with a health of 4 and hits on a 4+ and activates first each turn.
The Rules:
The Game
Conclusion
- Man of TIN blog
- Grid based wargaming
- Wargame Hermit: Solo Wargaming
- Deathzap
- Projects and Procrastination