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In 2023 I made a scenario and played a prehistoric 'fantasy' wargame between Homo Sapiens and Neanderthals using my own house rules. Is it possible to create a scenario for en even earlier period than this 'prehistoric' game?
In 2024 I made a54mm 'Ape Army' for Sci-fi and Fantasy wargames. Even If my Apes depicts 'Chimpanzees' I envision that they also could substitute for early Hominids in the 'Dawn of Man', like those in the beginning of '2001 - A Space Odyssey' too. In that movie the evolution accelerates when the Hominids receives a Monolith from space some 4 million years ago, and they learn to develop tools and weapons. -Not only for hunting, but to battle each others as well. What if these early Hominids eventually got armed with simple spears not only received a 'monolith' from space, but actually got into a close and violent encounter with aliens armed with high tech weapons? -That could be an interesting scenario for another prehistoric Sci-fi/Fantasy wargame.
I don't have many 'alien' miniatures either, but I made some 'V'-miniatures last year. Like the early Hominids there aren't detailed records of the "Visitors" history either and all we actually 'know' is that they're from the 4th planet from Sirius in the 'Canis Major' constellation. They're a militaristic race of reptilian aliens, who travel to stars and plunder other worlds. We don't know how old their world is, and for how long they have been space travelling and plundered other planets. So for the scenario for this wargame I presupposes that they had such technology and were performing such activities at the same time as the 'Dawn of Man' on earth.
I had almost everything needed to play this game at hand, but decided go fancy and 3D-print and paint a 'Monolith' to set the scene:
The Rules
For this little skirmish game I wanted to combine FUBAR 4th Edition with FUBAR Dark Fantasy, as they have (almost) similar Core Rules. Close Combat and morale rules are slightly different between them, and are played as FUBAR 4th edition. I'll use FUBAR Dark Fantasy for the Hominids due to their melee weapons, and FUBAR 4th edition for the "Visitors" due to their ranged weapons and body armour. Their laser rifles are treated as 'assault rifles' according to the rules.
However, some house rules seemed necessary; I guess early Hominids are 'comparable' with modern Chimanzees which are very fast, so I let them move 8" insted of 6". They also have brutal strength, a strong bite and deadly teeth, so I think they will be far superior to the reptiles in hand-to-hand combat, so they get to improve their expertise with +1 in melee for their physical strength and another +1 for their 2 handed spear.
The Scenario
About 4 million years ago an alien space-ship on their way home to their planet after a plundering raid on another planet, experienced technical difficulties when passing our solar system. The technical challenges resulted in that they needed to drop their loot from one of their cargo bays.
The dropped loot was valuable hard drives from another ancient world, and salvage patrols was eventually sent from this reptilian's home planet near Sirius to see if this loot could be found and salvaged. Several patrols searched through our solar system to see if the hard drives could be found by smaller crafts and recovered by larger vessels.
One of these smaller 'Search and Rescue' patrols were searching planet earth. When passing the area we know as the African continent, they spotted an objective which could be one of the hard drives. They decided to land to have a closer look before contacting their Motherships and report their possible find...
Forces:
The Shock Troopers:
1 squad of 2 fireteams:
Fireteam 1: 2 troopers with High-Output Energy Rifles (like assault rifles according to the rules) and 1 trooper with a heavy laser blaster (like a LMG in the rules)
Fireteam 2: 2 troopers with High-output Energy Rifles (like assault rifles according to the rules) and 1 trooper with laser launcher (rocket launcher in the rules).
The Shock Troopers have body armour which will save on 5+ and are 'Veterans'.
The Hominids are not 'organized' but fights as 3 groups of 5 each. They have not yet developed the capacity of throwing their spears, so they can only use them for thrusting. They will fight as 'Seasoned and their experience gains a +2 in melee. They have no armour but will save on a +6 due to a 'stray shot'.
Mission:
The Shock Troopers: To gain access to the 'monolith' for one turn to decide if it's a rock or if it's one of the lost hard drives.
Hominids: They see the 'Visitors' as invaders and a threat to their tribe, and will try to eliminate them.
AAR
Time: 30 minutes
Turns: 3 (!)
Result: Hominids victory
A 'Search and Rescue' Skyfighter flies by an object and decides to take a closer look at it from the ground:
When the Skyfighter lands the crew disembarks, and then they sees that the objekt is surrounded by some sorts of primates:
The Shock Troopers does not know if the inhabitants of this planet are friendly or not. It doesn't look like they have any advanced technology or weapons.The Shock Troopers goes on guard to see how the primates acts:
One group of Hominids rush against the strangers, and it becomes clear to the Shock Troopers that they are not friendly and they opens fire:
And makes one hit, which is 'pinned':
Then a second group of Hominids hastes against the other group of strangers. It's very clear that they have no friendly intentions with this behavior and the Shock Troopers opens fire:
This group of Shock Troopers also have a heavy blaster:
The Shock Troopers tries to hold the Hominids on a distance by heavy fire, but the Groups of Hominids just don't seems to care and and now a third group of Hominids joins the battle. How long can the Shock Troopers hold them back:
Not very long. Despite some hits, none of them were critical and the Hominids didn't seems to care and they rushed into an assault on a group of Shock Troopers:
It's a fierce melee and casualties on both sides, but it still looks like the Hominids have the upper hand:
The second group of Hominids also rush into an assault on the Shock Troopers:
And it's a brutal melee with casualties on both sides:
Finally the first group of charging Hominids have killed all the Shock Troopers in close combat with no further casualties:
That alien gunner is a though one, and really hold his ground in the close combat for another turn:
-Until the third group of Hominids also made an assault and joined the close combat agains the last alien. Even if he was a brave alien, he was chanceless against this horde:
This was an victory for the Hominids. They tried to enter the space craft, but didn't manage to open it.
While on their way back to their 'base' they heard a nose from above. On the sky they could see another similar ship as the one they just abounded, but it didn't land as the first one. It just opened fire and destroyed the first ship, so the 'enemy' wouldn't take advantage of their advanced technology. They did not have intention to land in a such hostile environment...
... at least, not yet. Perhaps they would come back to this planet in the future better prepared for battle:
What a fun game! How did you do the laser zap effects on the photos and the speech bubbles?
ReplyDeleteAlan Tradgardland